The League of Scientists is a book series for middle grades with a focus on science
and critical thinking. It’s mystery “science” fiction with a supernatural twist.
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League of Scientists #1: “Ghost in the Water”
In stores mid 2013
John Hawkins only wants to survive the school day without trouble from teachers or bullies, and to get home to building robots. His life changes when he finds a strange note, encrypted with a code that only he can break.
The message is from the League of Scientists, a secret group of students skilled in science and technology. They need John, and he is ready.
But no one knows that in the school gym there is a ghost, submerged and hiding deep in the pool. It waits for just the right person, the one unlucky student who swims too close.
Then the ghost attacks.
League of Scientists #2: “The Magician’s War”
A curator at the East Rapids museum sends the League a desperate call for help. His exhibit has an unusual problem: It is possessed by the magic of a dead magician.
After a mysterious fire and getting too close to the eerie ‘Harmonicum’, the League realizes there is more to the mystery, and there could be danger from new enemies. Enemies like the angry man with burning eyes.
The magician is gone, but his magic is still alive!